To help those needing some assistance in creating or advancing a character, we've put together some rather standard builds for each class to be used or built upon. These are not the only way, nor are they the best way to build these classes, but they are made with the thought of being competitive and keeping them straightforward.
Str: 12, Dex: 14, Con: 16, Int: 10, Wis: 18, Cha: 8
Speaker For The Dead, Honored Ancestors, Help From Beyond, Debt To The Dead, Channel Nature (Animal Companion and Command)
Suggested Equipment: (found among starting items in Character Creation room)
Starter Main Weapon - Dagger
Starter Secondary - Staff
Starter Armor - Cloth/Leather/Light Chain (same armor)
Starter Gear - Healing Potion
Starter Ammo - Throwing Dagger
Suggested Animal Type: Heavy (high HP and armor with second highest damage. Also will assist you for at least 1 round alone if you go down or fall under control magic.)
HP: 27, Carry Weight: 18
Damage and Armor
1d8 Damage, 1 Armor
Companion: (you get to use one of these every round)
Get ‘Em! For 2 Damage (your animals Str)
Defend Me! For +4 Armor (your animals Armor) against 1 attack
Your race ability will need to be added to these stats.
While Feral Beast allows you to deal 3 damage, it immediately runs away if you go down or fall under a control spell that prevents you from acting.
There are builds that make you an extremely effective combatant using Animal Companion and a Bow, or focusing on Shapeshifting, but they are rather advanced.
Level 2 - Ancestral Echo
Level 3 - Hex
Level 4 - Multiclass Dabbler for Man’s Best Friend from Ranger
Level 5 - Funeral Mask
Level 6 - All Things Past
Level 7 - Spiritual Healing
Level 8 - Death Mask
Level 9 - Sin Eater
Level 10 - Multiclass Initiate for What Do You Feed This Thing? from Ranger